As with most team sports, certain statistics can be accumulated during play. For this problem, you are to write a program that reads play descriptions for a volleyball game and produces a report of player and team statistics for one of the teams. Your program will read in a series of input lines that describe a “play” of a volleyball game. Table 1 lists the types of plays that your program will use for input. Key Play H HIT K KILL E ERR B BLOCK D DIG Play Description A hit that was successfully defended by the opponent. A hit that was not successfully defended by the opponent. An erroneous hit that went into the net or out of bounds. A successful defense of a hit at the net. A successful defense of a hit behind the net. Table 1: Real-Time Plays C CHECKIN An indication of the beginning of a new game. The beginning of any game will contain one “CHECKIN” play that lists all the players in the game from one team. R REPORT Command to your program to generate a report. After gen- erating a report, your program should discard all collected play records and begin processing anew on the rest of the input file. Each play (except CHECKIN and REPORT) has exactly one 2-digit player number associated with it. Player digit numbers are limited to 0 through 5 allowing referees to indicate player numbers using 0 to 5 fingers off of each hand. Your program is to compute the following statistics for each player that has participated in any game as well as statistics for the entire team. Descriptions of all statistics that your program is to compute from the collected plays are listed in Table 2. Label Hit % KPG BPG DPG Formula (sum(KILL) − sum(ERR))/ (sum(KILL) + sum(ERR) + sum(HIT)) sum(KILL)/#Games sum(BLOCK)/#Games sum(DIG)/#Games Description Hitting percentage Kills per game Blocks per game Digs per game Sample 0.461 5.613 3.100 2.050 Input Table 2: Computed Statistics Input to your program will consist of a series of input lines each with exactly one play. Column 1 will contain one of the play keys from Table 1. If the play is a REPORT, there is no additional input on the line. If the play is a CHECKIN, there will be a blank in column 2, followed by a single integer (06 ≤ NP ≤ 15) in columns 3 and 4 which indicates the number of players participating in the game. The remainder of the line contains a series of 2-digit (including leading zeros) player numbers (each with
Your program should then print, for each player who has played in at least one game, a single line in the following format: 55 s0.000 99.999 99.999 99.999 with the lines in ascending order of player number. In the player report line, s is the sign of the hitting percentages and is ’+’ if the hitting percentage ≥ 0.000 and is ’-’ otherwise. Note the hitting percentage should be 0.000 if the user has not made any hits, kills, nor errors. After printing a report for each player, your program should print a single line containing the team statistics in the following format. team s0.000 99.999 99.999 99.999 You can be confident that no statistic’s magnitude will exceed 99.999 in value. After printing the team statistics, your program should print exactly one blank line. Sample Input C 8 01 23 45 54 00 32 10 14 B32 E32 D01 E01 D45 B54 B23 D45 B32 K00 E32 K32 K32 D 23 H14 B 00 E23 D 00 D45 H 10 B45 B 10 B23 B 14 D23 H 14 E23 D 00 E45 K 00 K45 D 00 B25 B 23 K00 K 01 B00 D 01 K14 K 01 D14 E 01 D00 B25 B25 D25 E31 H25 B00 B31 B00 E00 H22 H00 K22 B00 H22 K14 B25 E14 D25 K22 B25 K22 D22 K00 D31 B22 K45 E22 K31 D00 C745 D 01 K 14 D 01 K 23 H 23 B 25 K 25 H 45 B 22 K 01 E 01 R C 61304 40141522 D 04
04 +0.000 0.000 2.000 1.000 4.000 5.000 1.000 4.500 1.000 1.000 0.000 3.000 2.000 2.333 2.500 1.000 2.333 2.333 4.000 1.000 2.000 2.000 2.000 0.000 2.000 3.000 3.000 1.000 16.667 17.667 BPG DPG B 04 B 04 K 14 B 14 B 14 K 14 K 14 K 14 B 14 D 14 D 14 B 14 H 15 D 15 E 15 H 15 H 15 H 15 H 15 E 15 B 22 B 22 K 22 E 22 H 22 K 22 D 40 D 40
4/4 13 +0.000 14 +1.000 15 -0.286 22 +0.250 40 +0.000 team +0.200 0.000 0.000 4.000 4.000 0.000 0.000 2.000 2.000 0.000 0.000 6.000 8.000 0.000 2.000 1.000 0.000 2.000 6.000